Maya Lighting: Arnold Robot

In Maya this week we learned the basics of lighting in a 3d space, our activity involved lighting up a model robot that was provided for us on this website:

https://support.solidangle.com/display/AFMUG/Introduction+to+Arnold+for+Maya

1200px-3_point_lighting.svg

 

To light the robot we used the ‘Three-Point Lighting Technique’: The three-point lighting technique is a standard method used in visual media such as video, film, still photography and computer-generated imagery.

Screen Shot 2017-11-08 at 09.20.35

Screen Shot 2017-11-08 at 09.17.57

To start lighting you open the ‘Arnold’ tab on the toolbar, once you have this open you can add light to the scene. The robot model and backdrop are already in place so for this activity we needed to move the lights and make sure they are pointing in the right direction.

Screen Shot 2017-11-08 at 09.17.31
I Positioned the lights to create the ‘Three-point lighting’ effect

 

 

 

 

 

 

image2015-7-8 16-11-53
This is the finished render of the Arnold robot

 

 

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